I got to thinking, "It'd be fun to try a 24 hour sculpting challenge!" The idea would be, to come up with an original idea then execute it, all in one day. I started at midnight, Thursday (October 2nd), and tried to suss out two 1.25" sculpts by midnight of October 3rd. Here's what I came up with:
I started out, by doing a whole slew of armatures, in polymer clay. Anything from Sculpy to KATO will work, but you could also utilize foil or wire or whatever. If you're using wire, and intend to progress using a polymer clay: make sure to use uncoated wire, or the coating will melt during the baking process and warp your sculpt.
I fixed them to the tops of beer bottle caps that I have collected from my friends, so that I could manipulate/turn the figures without leaving fingerprints.
And here's the bad mofo, in completion. I had to make a few sacrifices on him, on account of the time constraints, so I chose to make that sacrifice on his hands. I wanted the skull to be on point, and felt that the fur ghillie suit deal was more important for his look.
Next up, is the "Necro Priest". I made the choice to go simple with the face, though the photos don't really represent the horizontal striations on his gullet well. I tried to do as much detail as I could pack on, to his tunic/robe thing, and ran out of time when I got to his left hand. Out of the two, I think he is my least favorite, but what in the hell do I know about toys?
So, that's pretty much it, for now. Part of me wants to clean the figures up, but the other part of me feels like that would be cheating. Anyways, if you've got a free day coming up, I suggest you give the challenge a shot. It was a lot of fun, as an exercise, and I would recommend it to anybody regardless of their skill level.
-R
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